{"id":1484,"date":"2017-06-26T18:49:10","date_gmt":"2017-06-26T17:49:10","guid":{"rendered":"http:\/\/lalaproduction.com\/?p=1484"},"modified":"2020-04-25T15:07:28","modified_gmt":"2020-04-25T14:07:28","slug":"cheestory","status":"publish","type":"post","link":"https:\/\/www.lalaproduction.com\/?p=1484","title":{"rendered":"CHEESTORY"},"content":{"rendered":"\n\n[et_pb_section fb_built=\u00a0\u00bb1&Prime; _builder_version=\u00a0\u00bb3.22&Prime;][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_margin=\u00a0\u00bb1px|auto||auto||\u00a0\u00bb custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_text _builder_version=\u00a0\u00bb4.0.9&Prime; hover_enabled=\u00a0\u00bb0&Prime; custom_margin=\u00a0\u00bb||-3px|||\u00a0\u00bb]<h1>Trailer<\/h1>\n[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_video src=\u00a0\u00bbhttps:\/\/youtu.be\/EmG38MeSUYI\u00a0\u00bb _builder_version=\u00a0\u00bb4.0.9&Prime; hover_enabled=\u00a0\u00bb0&Prime;][\/et_pb_video][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_text _builder_version=\u00a0\u00bb4.0.9&Prime; hover_enabled=\u00a0\u00bb0&Prime;]<p>Cheestory est mon travail de fin d&rsquo;\u00e9tude en sp\u00e9cialisation jeu vid\u00e9o \u00e0 la Haute Ecole Albert Jacquard, r\u00e9alis\u00e9 en groupe avec Luc Chamerlat, C\u00e9sar Creutz et Alexandre Edde.<\/p>\n<p>J&rsquo;ai r\u00e9alis\u00e9 l&rsquo;introduction du jeu en animation 2D sur Photoshop et After Effect. Pour l&rsquo;animation des lettres qui tombent, j&rsquo;ai d&rsquo;abord cr\u00e9\u00e9 un croquis d&rsquo;animation sur TVPaint avant de le cleaner sur Photoshop.<\/p>\n[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_gallery _builder_version=\u00a0\u00bb4.0.9&Prime; gallery_ids=\u00a0\u00bb1492,1493,1494&Prime; fullwidth=\u00a0\u00bbon\u00a0\u00bb hover_enabled=\u00a0\u00bb0&Prime;][\/et_pb_gallery][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_margin=\u00a0\u00bb1px|auto||auto||\u00a0\u00bb custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_text _builder_version=\u00a0\u00bb4.0.9&Prime; hover_enabled=\u00a0\u00bb0&Prime; custom_margin=\u00a0\u00bb||-3px|||\u00a0\u00bb]<h1>Pitch<\/h1>\n[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_text _builder_version=\u00a0\u00bb4.0.9&Prime; hover_enabled=\u00a0\u00bb0&Prime; custom_margin=\u00a0\u00bb-1px|||||\u00a0\u00bb]<p><span>On joue Alphonse, une souris domestique qui doit lib\u00e9rer sa boule de fromage de son carquant de m\u00e9tal afin de pouvoir la manger. Le joueur progresse dans un univers\u00a0en maquette fabriqu\u00e9e par un enfant avec du carton et des objets de la vie de tous les jours. Pour lib\u00e9rer son fromage, le joueur doit traverser toute une s\u00e9rie de salles d\u2019\u00e9nigme et de m\u00e9canismes qu\u2019il devra passer en coop\u00e9ration avec sa balle en prenant le contr\u00f4le de celle-ci. Enigme\u00a0\/ Enfance \/ Maquette \/ Souris. \u00a0<\/span><\/p>\n[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_margin=\u00a0\u00bb1px|auto||auto||\u00a0\u00bb custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_text _builder_version=\u00a0\u00bb4.0.9&Prime; hover_enabled=\u00a0\u00bb0&Prime; custom_margin=\u00a0\u00bb||-3px|||\u00a0\u00bb]<h1>Gameplay<\/h1>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_video src=\u00a0\u00bbhttps:\/\/youtu.be\/6QYiHn21-d0&Prime; _builder_version=\u00a0\u00bb4.0.9&Prime; thumbnail_overlay_color=\u00a0\u00bbrgba(0,0,0,0.6)\u00a0\u00bb play_icon_color=\u00a0\u00bbrgba(0,0,0,0)\u00a0\u00bb hover_enabled=\u00a0\u00bb0&Prime;][\/et_pb_video][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_text _builder_version=\u00a0\u00bb4.0.9&Prime; hover_enabled=\u00a0\u00bb0&Prime; custom_margin=\u00a0\u00bb-1px|||||\u00a0\u00bb]<p><span>On est parti sur\u00a0une structure de base pour le\u00a0gameplay : \u00a0\u00bb\u00a0le\u00a0joueur devra coop\u00e9rer avec une balle afin de r\u00e9soudre une s\u00e9rie d\u2019\u00e9nigmes. \u00a0\u00bb \u00a0<\/span><\/p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_margin=\u00a0\u00bb1px|auto||auto||\u00a0\u00bb custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_text _builder_version=\u00a0\u00bb4.0.9&Prime; hover_enabled=\u00a0\u00bb0&Prime; custom_margin=\u00a0\u00bb||-3px|||\u00a0\u00bb]<h1>Concept habillage<\/h1>\n[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb custom_margin=\u00a0\u00bb-1px|auto||auto||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_gallery _builder_version=\u00a0\u00bb4.0.9&Prime; gallery_ids=\u00a0\u00bb1496,1497,1491,1510,1511,1509,1500,1501,1498,1499&Prime; posts_number=\u00a0\u00bb12&Prime; hover_enabled=\u00a0\u00bb0&Prime; orientation=\u00a0\u00bbportrait\u00a0\u00bb caption_text_color=\u00a0\u00bbrgba(0,0,0,0)\u00a0\u00bb show_title_and_caption=\u00a0\u00bboff\u00a0\u00bb][\/et_pb_gallery][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_margin=\u00a0\u00bb1px|auto||auto||\u00a0\u00bb custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_text _builder_version=\u00a0\u00bb4.0.9&Prime; hover_enabled=\u00a0\u00bb0&Prime; custom_margin=\u00a0\u00bb||-3px|||\u00a0\u00bb]<h1>Panneaux &amp; Kits<\/h1>\n[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb custom_margin=\u00a0\u00bb-1px|auto||auto||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_gallery _builder_version=\u00a0\u00bb4.0.9&Prime; gallery_ids=\u00a0\u00bb1530,1529,1531,1522,1523,1524,1525,1526,1527,1528&Prime; posts_number=\u00a0\u00bb10&Prime; hover_enabled=\u00a0\u00bb0&Prime; orientation=\u00a0\u00bbportrait\u00a0\u00bb caption_text_color=\u00a0\u00bbrgba(0,0,0,0)\u00a0\u00bb show_title_and_caption=\u00a0\u00bboff\u00a0\u00bb][\/et_pb_gallery][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_text _builder_version=\u00a0\u00bb4.0.9&Prime; hover_enabled=\u00a0\u00bb0&Prime; custom_margin=\u00a0\u00bb-1px|||||\u00a0\u00bb]<p><span>Pour l\u2019environnement, j\u2019ai r\u00e9alis\u00e9 tout un set d\u2019objets et d\u2019animaux, qui ont pu \u00eatre \u00e0 la fois utilis\u00e9s pour r\u00e9aliser des for\u00eats en kit pour les murs, et \u00e9galement de mani\u00e8re ind\u00e9pendante afin d\u2019\u00eatre appliqu\u00e9s sur les objets en carton, et plac\u00e9s dans le d\u00e9cors. J\u2019ai \u00e9galement r\u00e9alis\u00e9 quelques panneaux illustr\u00e9s utilis\u00e9s tel quel sur les murs.<\/span><\/p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb custom_margin=\u00a0\u00bb-1px|auto||auto||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_gallery _builder_version=\u00a0\u00bb4.0.9&Prime; gallery_ids=\u00a0\u00bb1515,1516,1517,1518,1521,1520,1519,1514,1513,1512&Prime; posts_number=\u00a0\u00bb12&Prime; hover_enabled=\u00a0\u00bb0&Prime; orientation=\u00a0\u00bbportrait\u00a0\u00bb caption_text_color=\u00a0\u00bbrgba(0,0,0,0)\u00a0\u00bb gallery_orderby=\u00a0\u00bbrand\u00a0\u00bb show_title_and_caption=\u00a0\u00bboff\u00a0\u00bb][\/et_pb_gallery][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_text _builder_version=\u00a0\u00bb4.0.9&Prime; hover_enabled=\u00a0\u00bb0&Prime; custom_margin=\u00a0\u00bb-1px|||||\u00a0\u00bb]<p><span>J\u2019ai \u00e9galement r\u00e9alis\u00e9 toute une s\u00e9rie de textures tileables pour la partie champ, maison de poup\u00e9e et grotte.\u00a0<\/span><\/p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_margin=\u00a0\u00bb1px|auto||auto||\u00a0\u00bb custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_text _builder_version=\u00a0\u00bb4.0.9&Prime; hover_enabled=\u00a0\u00bb0&Prime; custom_margin=\u00a0\u00bb||-3px|||\u00a0\u00bb]<h1>Screenshots in game<\/h1>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_margin=\u00a0\u00bb1px|auto||auto||\u00a0\u00bb custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_gallery _builder_version=\u00a0\u00bb4.0.9&Prime; gallery_ids=\u00a0\u00bb1559,1558,1557,1556,1555,1543,1544,1545,1546,1547,1548,1549,1550,1551,1552,1553,1554,1542,1541,1540,1539,1538,1537,1536,1535,1534,1533,1532&Prime; fullwidth=\u00a0\u00bbon\u00a0\u00bb hover_enabled=\u00a0\u00bb0&Prime; gallery_orderby=\u00a0\u00bbrand\u00a0\u00bb][\/et_pb_gallery][et_pb_text _builder_version=\u00a0\u00bb4.0.9&Prime; hover_enabled=\u00a0\u00bb0&Prime; custom_margin=\u00a0\u00bb||-3px|||\u00a0\u00bb]<h1>Equipe &amp; Remerciements<\/h1>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=\u00a0\u00bb4.0.9&Prime; custom_padding=\u00a0\u00bb0px|||||\u00a0\u00bb custom_margin=\u00a0\u00bb-1px|auto||auto||\u00a0\u00bb][et_pb_column _builder_version=\u00a0\u00bb4.0.9&Prime; type=\u00a0\u00bb4_4&Prime;][et_pb_gallery _builder_version=\u00a0\u00bb4.0.9&Prime; gallery_ids=\u00a0\u00bb1564,1563,1562,1561,1560&Prime; fullwidth=\u00a0\u00bbon\u00a0\u00bb hover_enabled=\u00a0\u00bb0&Prime; gallery_orderby=\u00a0\u00bbrand\u00a0\u00bb][\/et_pb_gallery][\/et_pb_column][\/et_pb_row][\/et_pb_section]\n\n","protected":false},"excerpt":{"rendered":"<p>Trailer Cheestory est mon travail de fin d&rsquo;\u00e9tude en sp\u00e9cialisation jeu vid\u00e9o \u00e0 la Haute Ecole Albert Jacquard, r\u00e9alis\u00e9 en groupe avec Luc Chamerlat, C\u00e9sar Creutz et Alexandre Edde. J&rsquo;ai r\u00e9alis\u00e9 l&rsquo;introduction du jeu en animation 2D sur Photoshop et After Effect. Pour l&rsquo;animation des lettres qui tombent, j&rsquo;ai d&rsquo;abord cr\u00e9\u00e9 un croquis d&rsquo;animation sur [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":1490,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"on","_et_pb_old_content":"<h2>TRAILER<\/h2>\n[embed]https:\/\/youtu.be\/EmG38MeSUYI[\/embed]\n\n&nbsp;\n\n&nbsp;\n\nCheestory est mon travail de fin d'\u00e9tude en sp\u00e9cialisation jeu vid\u00e9o \u00e0 la Haute Ecole Albert Jacquard, r\u00e9alis\u00e9 en groupe avec Luc Chamerlat, C\u00e9sar Creutz et Alexandre Edde.\n\nJ'ai r\u00e9alis\u00e9 l'introduction du jeu en animation 2D sur Photoshop et After Effect. Pour l'animation des lettres qui tombent, j'ai d'abord cr\u00e9\u00e9 un croquis d'animation sur TVPaint avant de le cleaner sur Photoshop.\n<h2><\/h2>\n[gallery link=\"none\" size=\"full\" ids=\"1492,1493,1495\"]\n\n&nbsp;\n<h2>PITCH<\/h2>\nOn joue Alphonse, une souris domestique qui doit lib\u00e9rer sa boule de fromage de son carquant de m\u00e9tal afin de pouvoir la manger.\n\nLe joueur progresse dans un univers&nbsp;en maquette fabriqu\u00e9e par un enfant avec du carton et des objets de la vie de tous les jours.\n\nPour lib\u00e9rer son fromage, le joueur doit traverser toute une s\u00e9rie de salles d'\u00e9nigme et de m\u00e9canismes qu'il devra passer en coop\u00e9ration avec sa balle en prenant le contr\u00f4le de celle-ci.\n\nEnigme&nbsp;\/ Enfance \/ Maquette \/ Souris.\n\n&nbsp;\n<h2>GAMEPLAY<\/h2>\n&nbsp;\n\n[embed]https:\/\/youtu.be\/6QYiHn21-d0[\/embed]\n\n&nbsp;\n\nOn est parti sur&nbsp;une structure de base pour le&nbsp;gameplay : \"&nbsp;le&nbsp;joueur devra coop\u00e9rer avec une balle afin de r\u00e9soudre une s\u00e9rie d'\u00e9nigmes. \"\n\n&nbsp;\n<h2>CONCEPT HABILLAGE<\/h2>\n&nbsp;\n\n[gallery link=\"none\" size=\"full\" ids=\"1496,1497,1491,1510,1511,1509,1500,1501,1498,1499\"]\n\n&nbsp;\n<h2>PANNEAUX &amp; KIT<\/h2>\n&nbsp;\n\n[gallery link=\"none\" size=\"full\" ids=\"1529,1531,1530,1522,1523,1524,1526,1527,1525,1528\"]\n\n&nbsp;\n\nPour l'environnement, j'ai r\u00e9alis\u00e9 tout un set d'objets et d'animaux, qui ont pu \u00eatre \u00e0 la fois utilis\u00e9s pour r\u00e9aliser des for\u00eats en kit pour les murs, et \u00e9galement de mani\u00e8re ind\u00e9pendante afin d'\u00eatre appliqu\u00e9s sur les objets en carton, et plac\u00e9s dans le d\u00e9cors.\n\nJ'ai \u00e9galement r\u00e9alis\u00e9 quelques panneaux illustr\u00e9s utilis\u00e9s tel quel sur les murs.\n\n&nbsp;\n<h2>TEXTURES TILEABLE<\/h2>\n&nbsp;\n\n[gallery link=\"none\" size=\"full\" ids=\"1515,1565,1566,1567,1514,1519,1520,1512,1521,1518,1517,1516\"]\n\n&nbsp;\n\nJ'ai \u00e9galement r\u00e9alis\u00e9 toute une s\u00e9rie de textures tileables pour la partie champ, maison de poup\u00e9e et grotte.\n\n&nbsp;\n<h2>SCREENSHOT IN GAME<\/h2>\n&nbsp;\n\n[gallery link=\"none\" size=\"full\" ids=\"1532,1533,1534,1535,1536,1537,1538,1539,1540,1541,1542,1543,1544,1545,1546,1547,1548,1549,1550,1551,1552,1553,1554,1555,1558,1556,1557,1559\"]\n\n&nbsp;\n<h2>EQUIPE &amp; REMERCIEMENTS<\/h2>\n&nbsp;\n\n[gallery link=\"none\" size=\"full\" ids=\"1563,1562,1561,1560,1564\"]\n<h3><\/h3>\n<h4>N'h\u00e9sitez pas \u00e0 visiter le portfolio des autres membres de l'\u00e9quipe !<\/h4>\n&nbsp;\n\n<a href=\"https:\/\/www.artstation.com\/artist\/chamerlat\">Portfolio de Luc Chamerlat<\/a>\n\n<a href=\"https:\/\/www.artstation.com\/artist\/thebeach\">Portfolio de C\u00e9sar Creutz<\/a>\n\n<a href=\"https:\/\/www.artstation.com\/artist\/daelex\">Portfolio de Alexandre Edde<\/a>\n\n&nbsp;\n<h3>* Le jeu sera disponible tr\u00e8s prochainement en t\u00e9l\u00e9chargement&nbsp;! *<\/h3>\n&nbsp;","_et_gb_content_width":"","footnotes":""},"categories":[20],"tags":[],"_links":{"self":[{"href":"https:\/\/www.lalaproduction.com\/index.php?rest_route=\/wp\/v2\/posts\/1484"}],"collection":[{"href":"https:\/\/www.lalaproduction.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.lalaproduction.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.lalaproduction.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.lalaproduction.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1484"}],"version-history":[{"count":0,"href":"https:\/\/www.lalaproduction.com\/index.php?rest_route=\/wp\/v2\/posts\/1484\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.lalaproduction.com\/index.php?rest_route=\/wp\/v2\/media\/1490"}],"wp:attachment":[{"href":"https:\/\/www.lalaproduction.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1484"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.lalaproduction.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1484"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.lalaproduction.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1484"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}